Paul has more than 20 years’ experience in the gaming industry at Board level. Paul co-founded Splash Damage in 2001, subsequently stepping down from his CEO role after guiding the sale of the company in a deal worth $160m, in 2017. More recently, Paul co-founded Supernova, providing support to executive decisions and driving strategy in an investor capacity.
Ross began his career working in finance roles at a number of blue-chip companies. Since 2012, Ross has gained Board level experience in the gaming industry, working as a CFO, playing a pivotal role in the restructuring, growth and eventual sale of Splash Damage. Having co-founded Supernova, Ross has a wealth of experience across investment, M&A, fundraisings and corporate tax issues.
Mark has worked in the entertainment industry for more than 25 years, gaining experience across both development and publishing. Mark served as President and CRO at Splash Damage overseeing work on award-winning titles such as Gears 4. Mark co-founded Supernova and uses his years of experience to identify the next generation of video game talent, including Flying Wild Hog and Modern Wolf.
Richard has worked in the games industry for over 20 years at Board level, he co-founded Splash Damage with Paul in 2001, and in late 2018 took over as CEO where he currently resides. As a non-executive director, Richard is not involved in day-to-day management at Supernova, but does participate in key board meetings.
Chris qualified as a chartered accountant at PwC before moving into senior finance roles of FTSE 100 corporates, primarily The Daily Mail, General Trust and BP, working in the UK and North America. Prior to joining Supernova, Chris was Finance Director of Creative Assembly, one of Sega group’s largest development studios.
Fernando is the co-founder and CEO of Modern Wolf, a progressive indie games publisher based in London. A former US Marine, he has worked in editorial, marketing, and business development roles in the games industry since 2012, most recently as Director of Marketing & Business Development at Splash Damage. He was previously the Senior VP, EMEA Head of Digital for WPP PR agency Cohn & Wolfe.
Andreas' 20-year career in the games industry spans localisation, production, and game design with AAA game studios from Avalanche to Wargaming. He was most recently Head of Studio, Cracow for Flying Wild Hog.
Nick has been working in the video games and entertainment industry for over 30 years in both development and publishing. Nick started his first games studio at the age of 13. Since then, Nick has gone on to work at some of the biggest games and media companies in the world including: MARVEL, Warner Bros., The Walt Disney Company, 20th Century Fox, AMC, Jim Henson Studios, Paramount Studios, Sony Entertainment, GT Interactive, Infogrammes and Eidos. Most recently Nick helped oversee work on Gears 5 and Gears Tactics at Splash Damage.