Nicole qualified as a chartered accountant at Haines Watts before moving into industry working at internationally recognised brands as a Group Financial Controller. Nicole has deep expertise in finance systems, corporate restructures, acquisitions, mergers, and disposals.
Neil has over 20 years’ experience at a senior management level running private equity backed events businesses. Neil has a phenomenal track record in creating market leading, festivals and media products, and is enjoying applying his wealth of experience to Player1, delivering events to the next generation of gaming fans.
Richard has worked in the games industry for over 20 years at Board level, he co-founded Splash Damage with Paul in 2001, and in late 2018 took over as CEO where he currently resides. As a non-executive director, Richard is not involved in day-to-day management at Supernova, but does participate in key board meetings.
Peter spent 20 years of service in the British Army as a professional engineer. Highlights include multiple tours with commando forces and selection as a leadership instructor at the prestigious Royal Military Academy Sandhurst. On retiring from service Peter set up a highly successful training and coaching business, focused on helping game studios develop their people and scale-up. Formerly the Chief Learning Officer at Splash Damage, Peter heads up the learning faculty at SuperNova, supporting all entities within the group through The Academy.
Mark has worked in the entertainment industry for more than 25 years, gaining experience across both development and publishing. Mark served as President and CRO at Splash Damage overseeing work on award-winning titles such as Gears 4. Mark co-founded Supernova and uses his years of experience to identify the next generation of video game talent, including Flying Wild Hog and Modern Wolf.
Chris qualified as a chartered accountant at PwC before moving into senior finance roles of FTSE 100 corporates, primarily The Daily Mail, General Trust and BP, working in the UK and North America. Prior to joining Supernova, Chris was Finance Director of Creative Assembly, one of Sega group’s largest development studios.
Paul has more than 20 years’ experience in the gaming industry at Board level. Paul co-founded Splash Damage in 2001, subsequently stepping down from his CEO role after guiding the sale of the company in a deal worth $160m, in 2017. More recently, Paul co-founded Supernova, providing support to executive decisions and driving strategy in an investor capacity.